[sldev] Problem with script errors

Brandon Lockaby gbrandon at gmail.com
Wed Sep 10 08:58:04 PDT 2008


>> 4 If an object on a hud has created an error, there is no way for a
non-linden to know where the error came from

I wouldn't count on a Linden being more able to find the source either.
 Script errors are anonymous to clients, too.  You get chat messages from
NULL_KEY.
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