[sldev] Vivox Opening the source to SLVoice
soft at lindenlab.com
Thu Sep 4 13:51:54 PDT 2008
Keep in mind that the best thing you can do is to make a business case
on their list, and to show where you're willing to work with them.
Pointing out the kinds of bugs you've helped squash in SL or pointing
to value added viewer projects you've worked on would convince them
that there's a community ready to give a lot back if they give out
their source. Talking about features you'd like to help add to an open
source voice product would be productive as well. Please don't delve
into demands and accusations - make a persuasive case that they're
missing out if you'd like things to move faster or differently.
There's not much else we can accomplish toward the end of opening
their product on our own list, but best luck in helping the push!
On Thu, Sep 4, 2008 at 3:29 PM, Rob Lanphier <robla at lindenlab.com> wrote:
> Hi all,
> I'd like to point out that Vivox has also set up both a public mailing
> list and direct point of contact for private inquiries:
> Public mailing list:
> Private email inquiries: open at vivox.com
> We're really happy that Vivox has made a public commitment to opening up
> the source code for the voice component of the Second Life viewer. I'm
> not in a great position to say more about this, but I'd encourage you to
> join their list and discuss.
> On 9/4/08 12:26 PM, Harold Brown wrote:
>> Seems in all the talk about SLim and such, this little tidbit of
>> information was overlooked.
>> Vivox Inc., the market leader in voice services for developers of
>> online games and virtual worlds, today announced the availability
>> of the Vivox Open Initiative. By opening its code and network, the
>> Vivox Open Initiative will expand the reach of communications in
>> and out of online games and virtual worlds while accelerating the
>> development of new and innovative features.
>> The Vivox Open Initiative will be rolled out in phases. In the
>> first phase, launching today, Vivox will provide the object code
>> for SL Voice, the Second Life voice chat client. By the end of the
>> year, Vivox will open APIs to third party technology providers.
>> Soon thereafter, Vivox will open up source code to the client side
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