[sldev] Sim Size Limits?

Argent Stonecutter secret.argent at gmail.com
Thu Oct 30 05:16:26 PDT 2008

> I think it was just an arbitrary power of 2: 128 was too small and  
> 512 was too big.

512 isn't too big.

1024 would have been about right.

Imagine a more open, less cramped Second Life.

More information about the SLDev mailing list