[sldev] Some "benchmark/profiling" with new computer stuff.
kerdezixe at gmail.com
Tue Nov 18 17:05:11 PST 2008
2008/11/19 Thomas Grimshaw <tom at streamsense.net>:
> Laurent Laborde wrote:
>> Any idea ?
> There is currently an issue with video memory detection, i.e it may detect
> too much.. though this usually manifests itself as textures constantly
> re-downloding *in-session*. But, just for safe keeping, check that it's set
> to 768mb and not 2048mb as it did with my 8800 :)
I see :
GL Tot: 240/1344 MB
Bound : 74/768 MB
But ... mmm ... interesting !
In preference, it say : Texture Memory (MB) 1024 !!
I'll change that and try again.
More information about the SLDev