Fwd: [sldev] Changes to eliminate storage wasted by single-use, temporary assets.

darien_caldwell at comcast.net darien_caldwell at comcast.net
Fri May 30 08:39:04 PDT 2008


 -------------- Original message ----------------------
From: "Thordain Curtis" <thordain at thordain.com>
> Very interesting.  So if I do an llSetObjectName just prior to an llDetach
> the new name will now stick in inventory?
> 
> (Sorry for the repost Argent and Tateru)

I don't see it working that way. Tried under 1.20 RC8 and renaming an object in world doesn't cause the new name to be saved back to inventory.  They must mean something else...  


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From: "Thordain Curtis" <thordain at thordain.com>
Subject: Fwd: [sldev] Changes to eliminate storage wasted by single-use,
	temporary assets.
Date: Fri, 30 May 2008 13:14:41 +0000
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