[sldev] Object and Texture Cache
blakar at gmail.com
Fri Sep 21 06:34:55 PDT 2007
Textures are stored and can be retrieved but I fear that you have a
misconception related to vertices that will stop you from reaching
Vertices, faces ... are created based on the prim parameters. They are
not stored as vertices. It's probably better if you give some idea of
what you want to achieve first.
Dirk aka Blakar Ogre
On 9/21/07, Andreas Lichtenberger <webmaster at ligosworld.com> wrote:
> is anyone able to explain me Object and Texturecache, especially how I can
> read it out.
> I need Object vertices, faces and textures for testing.
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