[sldev] AWG - Scope (Future SL Architecture versus Multiworld
lenglish5 at cox.net
Sun Oct 28 15:09:18 PDT 2007
Mike Monkowski wrote:
> Jason Giglio wrote:
>> Matthew Dowd wrote:
>>> Originally, I thought the AWG was attempting to develop a new
>>> architecture for SL focused on better scalability and opening up the
>>> possibility of people running their own SL sims.
>> It is. When Zha talks about interoperability, he's speaking of
>> alternate implementations of the SL protocol inherently.
>> Other virtual worlds... unless they want to completely start over
>> using the protocols we make, they are irrelevant.
>> The *only* product we are making here is a standardized *protocol*.
>> What we are designing is to virtual worlds as HTTP is to the Web.
>> The implementations (such as virtualization) *are* irrelevant.
> There is a *lot* more to scaling than just protocols. I think it is a
> mistake to sideline "implementations (such as virtualization)." They
> may be irrelevant to the protocol corner of the world, but they are
> vitally important to making something real. Standards have no
> grounding without implementations.
Goes both ways. You gotta implement a test of the standard and test test
test. But without a "standard" of some kind, what is there to test?
More information about the SLDev