[sldev] Better support for the Open Source community

John Hurliman jhurliman at wsu.edu
Wed Nov 14 15:47:39 PST 2007


Where can I find the c-ares binary in SVN?

John

Kent Quirk (Q Linden) wrote:
> Neither can we. We do, of course, use source control. And we check in 
> things like build scripts, and binary copies of third-party libraries. 
> Which is why it's entirely plausible that individual developers would 
> not have encountered problems with c-ares.
>
>    Q
>
> Hamncheese wrote:
>> That's a pretty bad assumption. The only time a developer won't use 
>> version control on code is...wait.. I can't think of any reason not 
>> to use source control.
>>  
>> ----- Original Message -----
>>
>>     *From:* Erik Anderson <mailto:odysseus654 at gmail.com>
>>     *To:* Argent Stonecutter <mailto:secret.argent at gmail.com>
>>     *Cc:* Second Life Developer Mailing List
>>     <mailto:sldev at lists.secondlife.com>
>>     *Sent:* Wednesday, November 14, 2007 12:18 PM
>>     *Subject:* Re: [sldev] Better support for the Open Source community
>>
>>     I'm assuming that they don't use version control then?  Otherwise
>>     how would they know who is working on what, and how not to stop on
>>     each other?
>>
>>     On 11/14/07, *Argent Stonecutter* <secret.argent at gmail.com
>>     <mailto:secret.argent at gmail.com>> wrote:
>>
>>         Someone at LL noted in a previous discussion that they all use
>>         copies
>>         of the same working build environment... they don't each have
>>         to pull
>>         it all together themselves. That's kind of expected, really,
>>         in any
>>         production shop.
>>
>
>
>
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