[sldev] message_template.msg ordering and packing : attentionLLfolks

Phoenix phoenix at secondlife.com
Fri Mar 16 12:52:37 PDT 2007


The most generic dtd for llsd is documented on our wiki.

https://wiki.secondlife.com/wiki/LLSD#xml-llsd_DTD

The actual mapping into a structure is protocol dependent.



On 2007 Mar 16, at 12:39, John Plevyak wrote:
> Thanx Zero, if you are up in SF I owe you a beer (not to discuss
> silly semantics issues either).  Your right about std::map of course,
> the semantics demands key order iteration (which results in the  
> standard
> std::map implementation to use the more costly red-black tree instead
> of a simple hash).
>
> A couple questions I didn't see answered in the transcript:
>
> Is there going to be a LLSD Schema file as well?
> (could it be the same file as the binary format Schema with an
> encoding annotation?)
>
> Is the new binary descripion going to include desriptions
> for things like ObjectData.Data in ImprovedTerseObjectUpdate?
>
> Also, why use a string based API for the LLSD Message API
> instead of, say enumerations?  Is this to support plugins or
> is the overhead and possible typos just not issues?
>
> If you want to wait 'till Tuesday we can chat then.
>
> cheers,
> john
>
>
>
> On Fri, Mar 16, 2007 at 11:41:54AM -0700, Mark Lentczner wrote:
>> Whew - there's a lot piled into this thread.  So I'm going to respond
>> in sections:
>
> ...
>
>
>
> -- 
> John Bradley Plevyak, PhD,   jplevyak at acm.org,   PGP KeyID: 051130BD
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