[sldev] How to move the avatar with finer, high precision increments?

Ettore Pasquini ettore_pasquini at 3dconnexion.com
Wed Mar 14 10:25:16 PDT 2007

On 3/14/07 2:36 AM, "Callum Lerwick" <seg at haxxed.com> wrote:

> On Tue, 2007-03-13 at 23:37 -0400, Jesse Nesbitt wrote:
>> There really isn't much precision in SL movement. From a protocol
>> standpoint, the client only sends "The user is pushing the
>> forward/back/left/right button" and the sim takes care of the rest.
> But you know, with a little help from a teledash script...

Is that a LSL script? Got anything to share? ;-)


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