[sldev] Re: LLOctree crash (weird crash)

Dale Glass dale at daleglass.net
Fri Jan 26 13:39:13 PST 2007


В сообщении от 25 января 2007 03:36 Dylan Alex Simon написал(a):
> There's a octree crash on gcc 4.1.1 due to a LLVector3 cast of the data's
> positionGroup.  This results in an infinite loop passing up and down,
> because the newly created child is created in the LLVector3 position, but
> compared isInside with the LLVector3d position.  For example, a position
> might be 30.0000000001, which as a F32 is not > 30, but as a F64, is.  Fix
> is below.

Wow, thanks a lot for that :-)

Meanwhile I had managed to switch to gcc 3.3 which indeed didn't make the 
issue appear, so it looks like you got it. I'll try this as soon as I can 
recompile it with 4.1.1 again :-)


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