[sldev] Plugin API Architecture for Second Life

Jason Giglio gigstaggart at gmail.com
Tue Feb 13 13:16:56 PST 2007

Tim Shephard wrote:
> Personally, I think that we're rushing ahead jumping into the
> implementation phase already without thinking things through, but this
> certainly serves my purpose.

Patch first, discuss later is the open source way.  It works, and it 
cuts through a lot of debating that doesn't get anything accomplished.


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