[sldev] No CAPS == Black Hole Sim
jhurliman at wsu.edu
Wed Apr 11 23:01:43 PDT 2007
Speaking of point of no return, I just found something entertaining.
Right now if you login starting in Ahern, the seed_capability login
value is an empty value, and if you teleport there the SeedCapability
field is also empty. The simulator is running like nothing is wrong but
there is no capabilities URL for it, so things should fall back to the
old UDP messaging system right? Nope... there is no fallback, so if you
go to Ahern right now you can't teleport out. Crossing sim borders is
also a capability now, so you have no way of leaving the simulator once
you are there! Try it out.
Since you currently need CAPS to cross in to new regions and teleport
elsewhere (not to mention all the new client-side CAPS calls like
updating your inventory), shouldn't the simulator just drop off the grid
if it has no CAPS server?
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