Inviting an avatar to a group (multiple replies)
ron at infinitevisionmedia.com
Sun Jul 29 19:41:27 PDT 2007
The money suggestion's interesting too, because it helps dissuade
-Ron / Hiro
On 7/28/07, Eloise Pasteur <eloisepasteur at gmail.com> wrote:
> I've been watching this debate with some interest, and a feeling of
> "not quite sure"
> I'd LOVE more scripted access to various group functions,
> particularly about controlling land etc.
> IF, and actually I hope it remains a "no" we end up having scripted
> invitations to groups I sincerely hope it's an active opt-in system
> only - it will only fire in a touch_start() event kind of active opt-in.
> A sign which says "If you'd like to join my group, touch me" can't
> really spam me (you can use a sensor to rez them all round me I
> guess, but that would constitute something pretty ARable), you are
> leaving the choice 100% in my hands. Whether you're a landlord, a
> mall owner, even a club owner, you make it relatively easier to offer
> group invitations quickly and reliably.
> Given I *already* receive an average of 3 unsought invitations to
> group per week, making a tool that makes it simple for any script-
> baby to spam me with invites is, in my opinion, beyond undesirable,
> into asking for trouble.
> A lot of the requests that I've seen for "Oh it would be cool if
> groups could do X" would, it strikes me as Kelly's suggested, be
> better dealt with by more granularity of the land controls. In
> specific they should NOT be group specific to allow people to have a
> number of prims per parcel and/or per sim, they should be tied to the
> parcel. I'd love to be able to have some parcels where I say "On I
> and my partner can build" and others where I say "anyone can build,
> limit of 20 prims" I so don't want to have to drill through the group
> interfaces to set that up, I want to drill into the parcel interface
> thank you. Scripted access to that - something where you pay the rent
> ball, it tells the parcel control list to add your name and a prim
> allowance - is, at least from the outside, similar to things like
> scripted control over access and ban lists, so it strikes me as 1)
> more desirable and 2) less of a strain on the dev team's resources.
> Adding functionality with such a lovely potential to be griefed -
> well they had to rewrite the code to turn off push at the parcel
> level because code that had, and has, a lot of legitimate uses was
> being abused, that was about 6 million users ago...
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