llRegionSay

Argent Stonecutter secret.argent at gmail.com
Mon Jul 2 08:36:21 PDT 2007


Has anyone else seen any indication that llRegionSay might be  
unreliable?

I've been building a teleporter network using llRegionSay for  
synchronization and I seem to be missing messages... after adding a  
teleporter it doesn't seem to be detected by the rest of the network  
until it's sent several announcements of its presence.

Also, what's the best way to quietly check if an object exists? Too  
many of the calls handle errors by shouting bloody stupid messages.  
llKey2Name doesn't do that, but the result seems to be cached. Any  
better suggestions?


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