[opensource-dev] Adding Neck and Root Attachment Points

Trilo Byte trilobyte550m at gmail.com
Sat Jun 25 18:36:01 PDT 2011

True, though the neck is in a fixed location in relation to the chest and spine.  Adding neck-worn items has worked pretty consistently well using those points.

On Jun 25, 2011, at 6:30 PM, Adeon Writer wrote:

> Yes, although the catch here is that there simply isn't a Neck slot or a Root slot, so the fact that we can attach multiple objects to any given slot is irrelevant; those two slots have yet to be created. Neck and Root here are unique locations that aren't simply a duplicate slot of something we have now.
> > Haven't we had the ability to put multiple attachments on any given attachment point for nearly a year now?  I think there's a max per avatar (32), but once you've got an attachment on a particular point, select the next one you want to add and choose either Add or Add To from the context menu.

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