[opensource-dev] DD philosophy
kf6kjg at gmail.com
Fri Jun 17 09:27:59 PDT 2011
This could be solvable in a manner that I've seen in some other
programs: having the ability to state what your preference is. I've
seen games and tool have a radio button set with one entry set to
"high fps" and the other to "high detail" - or related terminology.
Food for thought.
On Friday, June 17, 2011, Nalates Urriah <nalates.u at gmail.com> wrote:
> To consider implementing automatic(DD) Draw Distance changes one probably should consider all the possible ways this affects players, which is probably not the easiest thing to do.
> When shopping changing a DD probably would not be much of an issue, at least for me. However, I tend to enter a store and then cam around. I also tend to turn DD down when in a mall. Using 64m when things are a bit slow and even down to 32m when they remain slow.
> However when in a combat sim I do not want the DD to change. I set the DD depending on what is going on. I may turn off shaders to keep a high FPS. But, changing DD when I'm in combat would really piss me off. One is already clicking and key banging as fast as one can. Having to fight with DD to keep it as an acceptable distance would be extremely annoying. I would change away from any viewer that has automatic DD that degrades my combat experience.
> When I am using Kirsten's Viewer for Photography I often use maximum DD and graphics setting and tolerate low FPS, even 2 or 3 FPS is acceptable, for the sake of capturing a great image. An automatic DD change would also be extremely annoying in such a scenario. Any change to my rendering settings would be annoying.
> I'm not sure that FPS is the criteria that is most important to residents. I like higher FPS. I think once FPS is 15 or more performance is less important to residents and render quality becomes more important. That is rather subjective. Before making a change like adding automatic tuning for performance one needs to determine what people find acceptable. The blow back from the changes made to the initial SLV2 is an example of how irritate people.
> Changing the viewer settings at install times is reasonable. I don't hear people complaining. We can over ride those settings. Once we do, performance is on us. Changing my choices after that just irritates me and motivates people to use TPV's.
> Nalates Urriah
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