[opensource-dev] Building Snowglobe 2.0
jdog at windwardsolutions.com
Fri Mar 12 09:13:43 PST 2010
I'm new to this project and have been trying to build Snowglobe 2.0 on
my Snow Leopard Mac. The download process went fairly smoothly until I
got to actually running the XCode build. At that point I found many,
many incorrect OS version dependencies (to OSX 10.4) that I had to fix
one artifact at a time. As I believe the project structure was built by
running develop.py I wonder if there is a global way to fix the OS
dependency so that, the next time I update my source, I won't have to do
the tedious editing by hand.
Now I have a hard build failure attempting to open
which does not exist. Any ideas on what I've done wrong?
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