[JIRA] Updated: (VWR-13372) Alpha textures flicker and vanish with shadows enabled (old bug from Kristens)

Adeon Writer (JIRA) no-reply at lindenlab.cascadeo.com
Thu Nov 19 07:22:04 PST 2009


     [ http://jira.secondlife.com/browse/VWR-13372?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel ]

Adeon Writer updated VWR-13372:
-------------------------------


While I'm not sure which came first, the branch or the bug, this bug has been fixed on LL's rende-pipeline branch.

> Alpha textures flicker and vanish with shadows enabled (old bug from Kristens)
> ------------------------------------------------------------------------------
>
>                 Key: VWR-13372
>                 URL: http://jira.secondlife.com/browse/VWR-13372
>             Project: 1. Second Life Viewer - VWR
>          Issue Type: Bug
>          Components: Land
>    Affects Versions: Snowglobe 1.0, 1.23 Release Candidate, Snowglobe 1.1, 1.23
>         Environment: Second Life 1.23.4 (123908) June 11 2009 15:16:56 (Second Life Release Candidate)
> Second Life 1.23.1 (119104) May  4 2009 17:53:10 (Second Life Release Candidate)
> Release Notes
> Built with MSVC version 1400
> You are at 258927.4, 256678.6, 58.2 in Kuula located at sim3030.agni.lindenlab.com (216.82.20.19:13001)
> Second Life Server 1.26.3.118673
> Release Notes
> CPU: Intel Core 2 Series Processor (1866 MHz)
> Memory: 2047 MB
> OS Version: Microsoft Windows XP Service Pack 3 (Build 2600)
> Graphics Card Vendor: NVIDIA Corporation
> Graphics Card: GeForce 8800 GT/PCI/SSE2
> OpenGL Version: 3.0.0
> libcurl Version: libcurl/7.18.1 OpenSSL/0.9.8j zlib/1.2.3
> J2C Decoder Version: KDU
> Audio Driver Version: FMOD version 3.740000
> LLMozLib Version: [LLMediaImplLLMozLib] - 2.01.23778 (Mozilla GRE version 1.8.1.21_0000000000)
> Packets Lost: 1210/288858 (0.4%)
>            Reporter: Garn Conover
>            Priority: Major
>         Attachments: Alphas Missing.jpg, Alphas Showing.jpg
>
>
> I thought for sure this bug would have been fixed before it was released into a RC but I guess not.  With Shadows active any texture that has some type of transparency and possibly phantom flicker or vanish as you move your camera around.  Seems to be something related to location and # of textures

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