[SLED] Review of Blue Mars

Frederic Emam-Zade femamzade at mac.com
Sun Apr 19 12:02:58 PDT 2009


Ive long taken the stand that If I , as a mac user don´t exist for a  
certain system, then it doesn´t exist for me neither.


On Apr 19, 2009, at 1:37 PM, Giulio Prisco wrote:

> Yes, I am also a Mac person -- I think it is a much better system, and
> I only use Windows for applications that don't run on my beloved Macs.
> However, we Mac lovers are a minority of about 5%, which means we
> almost don't exist.
>
> I expect Blue Mars to be appealing for educational initiatives that
> could not be done in Second Life, for example:
>
> The college is very sensitive to image issues and management are
> scared of the bad press of SL (sex, gambling) and don't wish to accept
> risks from griefers.
>
> There is a need of having hundreds of students online and interacting
> simultaneously (e.g. conferences).
>
> There is a need to display highly realistic models of machines,
> buildings etc. with lifelike illumination etc. This may be the rule in
> architecture and engineering departments, and also for professional
> training on operating industrial equipment etc.
>
> Al three types of requirements have been expressed by some of our
> university and educational clients (in the order, 1 3 and 2), and I
> expect Blue Mars to be an interesting option for them.
>
> G.
>
> On Sun, Apr 19, 2009 at 5:42 PM, Cathy Arreguin <cathy_arreguin at mac.com 
> > wrote:
>> Piggybacking on what has been said already by Sharon, AJ and Giulio,
>> Whether or not a university (or many times, a lone educator) has  
>> the budget
>> for a dedicated developer, the platform characteristics mean a lack  
>> of
>> learner created content - either in the form of collaborative,
>> constructivist learning activities/adventures .. or possibly in the  
>> form of
>> final products that indicate learning.
>> Not necessarily bad - but certainly different.  Students will be  
>> put in the
>> role of reactors, rather than creators.
>> It will be interesting to see how it will be used. Right off the  
>> bat, I
>> start to imagine various training simulations and scenarios. It's a
>> different tool to be sure.
>> I DO think a dealbreaker is that it is Vista only.  For example: I  
>> work with
>> online San Diego State students. All course related requirements  
>> are both
>> PC/Mac compatible.  That policy alone puts Blue Mars in the  
>> "optional"
>> category.
>> Cathy
>> ~~~~~~~
>> Cathy Arreguin
>> MA, Educational Technology
>> Instructional Technology * Educational Media * Virtual Instruction
>> Instructor: San Diego State University, EDTEC700: 3D MultiUser  
>> Learning
>> Environments
>> Instructional Muse
>> Virtual Solutions for Real People
>> instructionalmuse at mac.com
>> URL: www.instructionalmuse.com/blog/
>> Second Life: Mari Asturias
>> Teen SL: Cathy Gkid
>> Reaction Grid: Mari Asturias
>> Twitter: cathyarreguin
>> On Apr 19, 2009, at 6:04 AM, S Collingwood wrote:
>>
>> Don't forget:
>> The Blue Mars client is built for Vista based machines with  
>> dedicated 3D
>> graphics hardware. We are constantly working to optimize our  
>> software.
>> Official minimum and recommended specs will be released at launch.
>>
>> Hi AJ,
>>
>> Registered developers will have the capability to create content with
>> 3D professional creation tools, so I am sure universities and
>> educational institutions will be able to either register as
>> developers, or hire developers.
>> G.
>>
>> On Sun, Apr 19, 2009 at 7:27 AM, AJ <sorry.afk at gmail.com> wrote:
>>> Here is the one line that kills this app for education, IMO:
>>>
>>> "While end users will not have the capability to create content  
>>> for Blue
>>> Mars..."
>>
>>>> Giulio Prisco
>>> AJ Kelton
>>
>> Dr. Sharon Collingwood
>>
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>>
>
>
>
> -- 
> Giulio Prisco
> gp at metafuturing.com
> metafuturing S.L.
> http://metafuturing.com/
> C Juan Ramón Jiménez 8-1
> Complejo Eurobuilding
> 28036 Madrid - Spain
> Phone (34) 91 18 19 147
> Fax (34) 91 350 47 52
> Cell (34) 610 536 144
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