[SLED] Review of Blue Mars
femamzade at mac.com
Sun Apr 19 12:02:58 PDT 2009
Ive long taken the stand that If I , as a mac user don´t exist for a
certain system, then it doesn´t exist for me neither.
On Apr 19, 2009, at 1:37 PM, Giulio Prisco wrote:
> Yes, I am also a Mac person -- I think it is a much better system, and
> I only use Windows for applications that don't run on my beloved Macs.
> However, we Mac lovers are a minority of about 5%, which means we
> almost don't exist.
> I expect Blue Mars to be appealing for educational initiatives that
> could not be done in Second Life, for example:
> The college is very sensitive to image issues and management are
> scared of the bad press of SL (sex, gambling) and don't wish to accept
> risks from griefers.
> There is a need of having hundreds of students online and interacting
> simultaneously (e.g. conferences).
> There is a need to display highly realistic models of machines,
> buildings etc. with lifelike illumination etc. This may be the rule in
> architecture and engineering departments, and also for professional
> training on operating industrial equipment etc.
> Al three types of requirements have been expressed by some of our
> university and educational clients (in the order, 1 3 and 2), and I
> expect Blue Mars to be an interesting option for them.
> On Sun, Apr 19, 2009 at 5:42 PM, Cathy Arreguin <cathy_arreguin at mac.com
> > wrote:
>> Piggybacking on what has been said already by Sharon, AJ and Giulio,
>> Whether or not a university (or many times, a lone educator) has
>> the budget
>> for a dedicated developer, the platform characteristics mean a lack
>> learner created content - either in the form of collaborative,
>> constructivist learning activities/adventures .. or possibly in the
>> form of
>> final products that indicate learning.
>> Not necessarily bad - but certainly different. Students will be
>> put in the
>> role of reactors, rather than creators.
>> It will be interesting to see how it will be used. Right off the
>> bat, I
>> start to imagine various training simulations and scenarios. It's a
>> different tool to be sure.
>> I DO think a dealbreaker is that it is Vista only. For example: I
>> work with
>> online San Diego State students. All course related requirements
>> are both
>> PC/Mac compatible. That policy alone puts Blue Mars in the
>> Cathy Arreguin
>> MA, Educational Technology
>> Instructional Technology * Educational Media * Virtual Instruction
>> Instructor: San Diego State University, EDTEC700: 3D MultiUser
>> Instructional Muse
>> Virtual Solutions for Real People
>> instructionalmuse at mac.com
>> URL: www.instructionalmuse.com/blog/
>> Second Life: Mari Asturias
>> Teen SL: Cathy Gkid
>> Reaction Grid: Mari Asturias
>> Twitter: cathyarreguin
>> On Apr 19, 2009, at 6:04 AM, S Collingwood wrote:
>> Don't forget:
>> The Blue Mars client is built for Vista based machines with
>> dedicated 3D
>> graphics hardware. We are constantly working to optimize our
>> Official minimum and recommended specs will be released at launch.
>> Hi AJ,
>> Registered developers will have the capability to create content with
>> 3D professional creation tools, so I am sure universities and
>> educational institutions will be able to either register as
>> developers, or hire developers.
>> On Sun, Apr 19, 2009 at 7:27 AM, AJ <sorry.afk at gmail.com> wrote:
>>> Here is the one line that kills this app for education, IMO:
>>> "While end users will not have the capability to create content
>>> for Blue
>>>> Giulio Prisco
>>> AJ Kelton
>> Dr. Sharon Collingwood
>> Educators mailing list
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> Giulio Prisco
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