[SLED] FYI - Arts in Vitural Worlds/SL and student resistance

Rolig Loon rolig.loon at gmail.com
Wed Nov 26 12:58:39 PST 2008

Well, duh, SL IS relatively unsophisticated from a graphical
perspective, relative to the sort of games a lots of kids play on
line.  That's what happens when you have a virtual world created and
shaped by its own residents instead of one that only lets them go and
play in someone else's sandbox. In RL, some people like to cook, sew,
and garden while others prefer to eat out, shop for clothes, and view
gardens from a distance. Why should virtual worlds be any different?


On Wed, Nov 26, 2008 at 1:18 PM, Dan Holt <dholt7 at gmail.com> wrote:
> Interesting you would bring up game designers, Patrick. My son, a 3D
> animation major at Ringling School of Art and Design, told me the other day
> that SL is creepy and ugly. I told him that it's only creepy if you want it
> to be, and that much of it is anything but ugly. But of course, he's looking
> at it from the vantage point of an animator in one of the most rigorous
> animation programs in the nation. ..........

More information about the Educators mailing list