[SLED] Island/Sim Manager job description - Please contribute
padln at hotmail.com
Thu Jul 17 06:11:52 PDT 2008
I am putting together a list of skills/duties/expectations that a college or educational organization may require if it were to hire a full-time individual to develop and manage their SL presence. If some of you out there have already created such a job description for your campus or organization, paid or volunteer, please share it with me off list. But I would like everyone to share their ideas of what this job description should entail and please include anything out of the ordinary -- from general ideas down to specifics that you feel should be spelled out in such a situation. These can be submitted off list or on list, your preference, but on list often stimulates both new ideas and refinement of ideas.
I will share the accumulated results with SLED.
To stimulate discussion, I will throw out some random thoughts that need refinement --
managing/safeguarding/organizing the island inventory
paper mgt trail/avi access in the event of their absence
legal agreements involving ownership of property - ideas, objects, etc
hours in general
on island hours? (like office hours)
meeting attendance both in and out of world
building to inc collaboration to meet ind. staff needs/desires
I think it will be a benefit to all if such a list is available to pick and choose from depending on individual wants and needs, but, for me, the biggest benefit is that it is less likely that I would leave off something very important. Eeeek! I hate it when I do that!
Thanks in advance to everyone!
aka padlurowncanoe Dibou
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