[SLED] Free, Open Source Holo-Emitter for SL

Troy McConaghy troy.mcconaghy at gmail.com
Wed Sep 12 11:14:44 PDT 2007


Thanks Chris - I've modified the Holo-Emitter User's Guide to take
your suggestion into account.

Sincerely,
Troy



On 9/12/07, Chris Collins <chris.collins at uc.edu> wrote:
> Troy,
>
> So I just tried the Holo-Emitter and after a few false starts (my
> fault), it worked like a charm!   The instructions are terrific and
> I've even managed to edit one of my scenes successfully.
>
> Only one issue I encountered , with Step 6, if you select all your
> scene objects and choose Take, instead of taking each object
> individually, you get a clump of objects in your inventory that won't
> copy into the scene box and you can't set it back out either because
> the objects fly off the grid!  I had to recreate the scene from scratch.
>
> Perhaps you can break step 6 into two steps:
>
> 6.  For each object in your scene, copy scripts A & B into the
> object's contents (can be copied over simultaneously)
> 7.  Take each object _individually_ into your inventory  (do not
> select multiple objects and choose "Take")
>
> etc. etc...
>
> Thanks again for such a fantastic tool!
>
> Sincerely,
>
> - Chris/Fleep
>
>
>
> Chris Collins (SL: Fleep Tuque)
> Facilitator, UC Second Life Learning Community
> UCit Instructional & Research Computing
> University of Cincinnati
> (513)556-3018
>
> UC Second Life Learning Community Wiki:  http://homepages.uc.edu/secondlife
>
>
>
>


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